New Mechanic: Permanent Diseases & Cures (Player-Contagious Swamp Fever!!!!).You can attack this dummy without fear of destroying it, and it will display floating Damage Per Second values so you can see how strong your Dino Army really is. ‘ ARK’s Awesome Anniversary’ 1-week Event: Get Ready to Make some Birthday Wishes for Limited Run Items!.This will completely disable Diseases on the server. This will make Diseases not permanent (you will then lose them if you respawn). Fixed appearance of “blue fog” on the Cave-water material.Fixed another value that was increasing rate of Quetz food consumption, is now fully back to original values.Dinos will not play the eat animation so often when autonomously eating.Water/Amphibious creatures are no longer targeted by Leeches.Reduced rate by about 70% of Diseased Leeches in Swamps, as intended.Made Swamp Fever not able to be transmitted through collisions/walls.Attached Leech no longer drains Stamina. Any existing infected dinos are cleared on sever launch. Among current non-human creatures, now only Tamed Dodos can be infected with Swamp Fever.Performance improvements to server yielding 20-25% perf increase.Bug Repellent now repels Leeches and bug repellent now works when applied to your Tamed Dinos.Made Swamp Fever increase movement speed by 20% and decrease rate of food, water, and oxygen consumption by 50%.Leech Blood now spoils after 3 hours (Stackable in Quantities of 50), can be stored in Fridge.Made Lesser Antidote Disease Immunity last 3 minutes. Changed Rhino Horn requirement to Narcotic on Lesser Antidote.Unversioned Hotfix: Fixed issue with Leech Blood not being storable in Icebox/Preserving Bins.
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